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Adding/Deleting Poles and Zeros with Multiplicity

PeZ provides a set of add and delete options to allow simpler filter design. Each option uses a Multiplicity value which essentially repeats the addition or deletion at a location multiple times. While some of the add options are not intended for beginners, they are included for more automated filter design.

    Setting the Gain
    Add Options: One-At-A-Time, Repeatedly, and Quad Groups
    Delete Options

 



 

Multiplicity

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Multiplicity in PeZ means the number or poles or zeros used for the next operation. PeZ keeps tract of how many poles or zeros are at a particular location and represents that number next to the X or O. Note that multiplicity applies to all operations, including delete and import.
 


 

Gain

graphics/pez_gain.gif
For the filter being designed with PeZ there is one Gain factor to adjust the scaling of amplitude. While importing or adding multiple filters into the Z-Plane may be seen as cascading, there is still only one overall gain. Note that the importing of filters in such cascades may affect the gain if non-unitary values are used.



 

Add One-At-A-Time

graphics/pez_addo.gif
This option is the most basic for adding a pole or zero. The user clicks on either the pole or zero button under "Add One-At-A-Time", and then selects the location in the complex Z-Plane for the new pole or zero. Once the pole or zero button has been hit, the user can abort adding a new pole or zero by clicking outside of the complex Z-Plane. Note that the mouse turns into a cross hair while the user selects the destination, and that the current multiplicity is applied to the new pole or zero.
 

Add Repeatedly

graphics/pez_addm.gif
The Add Repeatedly option allows the user to add many poles or zeros without having to hit the Add buttons between locations. After clicking either the pole or zero button under Add Repeatedly, simply click the mouse in the complex Z-Plane for each pole or zero you wish to add. When done, click outside of the complex Z-Plane and the mouse cross hairs will return to a normal pointer. As with all add operations, the current multiplicity as applied for each new pole or zero.
 

Add Quad Groups

graphics/pez_addd.gif
The Add Quad Groups options allow users to add poles and zeros in pairs to explore properties of the unit circle. PeZ performs this mirroring symmetric the unit circle in terms of inverse radii (i.e., if you add a pole at radius r, it places its pair at 1/r).
 
 
Add Quad Pole(P-P)
Add Quad Zeros(Z-Z)
These add options add a pair symmetric to the unit circle. 
graphics/pez_doub.gif
Add Pole-Zero Pair(P-Z)
This add option places a pole inside the unit circle, and its matching zero at an inverse radius outside of the unit circle. Fancy folk may call this an All-Pass filter.
graphics/pez_d_pz.gif
 


Deleting Poles/Zeros

graphics/pez_del.gif
Pressing one of the delete buttons allows the user to remove poles and zeros from the Z-Plane. For both delete options, note that the current multiplicity is applied. This means that if the multiplicity is set at 4, and the user selects a pole of multiplicity (weight) 10, PeZ will delete 4 instances of that pole, and set it to 6.
   

 


[ Intro Functionality Add/Delete Edit Import Export ]
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